We decided we wanted to spice things up just a bit as we head down that road toward episode 100. Emmy and Chase are both picking 16 of their favorite Super NES tracks and pitting them all in a tournament to see which one is the best. And you’re going to help us decide! We hope, please?
Another month is in the books and that means we’re cracking open another issue of Nintendo Power. This time we’re taking a look at the November 1993 issue.
We made it just under the wire to celebrate Pride and wrap up the month of October 1993 with a nice, rainbow-colored bow. Today we’re talking about The Wizard of Oz, True Golf Classics: Wicked 18, and Troddlers.
Hey everyone! We’re still here, I promise. And we’re talking about destructible toy lines, awful British fish things, and a really gross duo of cartoon animals. I guess you could say, this episode is about a bunch of dummies.
We’ve got cowboys, Jedi, and gambling. What more could you possibly want? Do you like really good arcade ports about colorful gun-slingers shooting capitalists? We got it! Do you like playing casino games but without the money or actual casino? We got that too! Do you like Star Wars? Oh boy, we got it!
Hey everyone! Chase and Emmy are back to discuss ants and rpgs. First up is the Maxis game SimAnt, another PC sim port. Emmy has a lot of love for this game, but Chase isn’t a huge fan of bugs. Give this one a listen and find out if Emmy’s nostalgia will win the day over Chase’s entomophobia.
Your hosts Chase Keys and Willie Martindale are back to discuss another three strange games in the short library of an equally strange system.
Today we’ve got three games that are fine. These are fine. They’re fine. Well, two of them are fine. Well, Emmy thinks two of them are fine. Chase thought one of these games wasn’t worth his time. But they both agree on one thing: one of these games is very bad. The others… they’re fine.
Classic Looney Tunes shorts, American game shows, 90s anime; these are just some of the topics we talk about in this episode. We’re talking about Daffy Duck: The Marvin Missions, Family Feud, and Kendo Rage.
Okay, Chase and Emmy were a little cranky on this one. But you would be too if you had to play these three games back-to-back. Cliffhanger is a boring game that plays acceptably, until it doesn’t. Battletoads and Double Dragon isn’t fit for either of those franchises (and that’s saying something because we already kinda don’t like Battletoads.) And Aero the Acrobat is kinda like if a DM went through the trouble of crafting a really excellent story, and was then just hell-bent on wiping the party and ending the game early.